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"We can thank the A. V. I. S. for them," said Diana. "We should never have got the line if they hadn't taken the matter up and carried it through. There was enough cold water thrown to discourage any society. But they stuck to it, nevertheless. You did a splendid thing for Avonlea when you founded that society, Anne. What fun we did have at our meetings! Will you ever forget the blue hall and Judson Parker's scheme for painting medicine advertisements on his fence?"Anne watched her until she was lost in the shadows of the chill and misty night. Then she turned slowly back to the glow of her own radiant hearthstone.
<p>It's pretty obscure news, but earlier today tinyBuild announced that it's got six games on the way to Switch and we'll know which ones tomorrow at 10 AM PST/7 PM CET/6 PM GMT.</p><p>You can watch the stream on Twitch, Facebook, or YouTube.</p><p>It's already got a couple advertised, so I can only assume Phantom Trigger and Mr. Shifty are excluded from the bunch, but looking at tinyBuild's games these could be the most likely contenders to be getting a port. Well, providing that none of the six titles will be totally unannounced/new games.</p>Party HardParty Hard fits onto any platform and has a proven to be well-received from consumers on both portable and stationary devices. Plus, it's proper good strategic fun. The Final StationThis chapter-based survival game looks like it'll fit right into the Switch's Nindies lineup and would be perfect to take on the go. Punch ClubPunch Club is a tinyBuild classic across mobile, PC, and console, so it'd be unsurprising to see it fight its way onto the Switch too. SpeedrunnersSince the Switch is perfect for playing in local multiplayer, Speedrunners really fits the bill. Both fun and incredibly well-designed, you can easily run four players on a single screen, even in handheld. No Time to ExplainAgain, No Time to Explain is a classic in itself and a totally mad one at that. It won't take up much space, will be great to play in bursts, and will be an ideal game to have on your device for travelling.ClustertruckGiven its success from consumers across all platformers, Clustertruck could be an interesting one to have on the Switch. The Joy-Cons' HD Rumble could really be implemented nicely from jumping and landing and narrowly missing hazards, and it'd look great on both handheld and docked mode. <p>Obviously we'll also be holding out for getting Hello Neighbor on the Switch, but I'm not so sure that'll be happening any time soon. It took a while to get through and come out of development, so unless it spent a good lot of its time also developing a Switch version we may have to wait a while yet.</p><p>What titles do you hope tinyBuild will bring to the Switch? Let us know in those comments below. </p><p>Azure Saga: Pathfinder is a JRPG that initially launched over on Steam in 2018 and Nintendo Switch eShop last year. It has now been revealed that it will also be heading for iOS on September 23rd as a premium title. It wasn't widely discussed by critics at the time but the Steam user reviews have been very positive since release.</p><p>The game plays out from an isometric perspective and features lovely 2.5D graphics. It looks to modernise the traditional turn-based JRPG experience but maintain that old school feel whilst telling a story about family, friendships, love and loss.</p>
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For thou art all, and all things else are thine.<p>While it’s been more than a week since we came back from Cologne, we’re still very much impressed by some of the titles exhibited during gamescom 2019.</p><p>Among these, we want to mention Yokai Kitchen and Fate of the Empress, two games made available to western players by Chinese developer and publisher FriendTimes.</p><p>Those who visited the FriendTimes booth in August know exactly what we’re talking about, but for all of you who missed this year’s edition of the biggest consumer show in the world for video games, we have a short recap.</p><p>The first thing that stood out for us was, unmistakably, the booth itself. Inspired by the atmosphere of a traditional Anime restaurant, the stand was the perfect set up for players to immerse themselves in the world of Yokai Kitchen immediately while being able to play the game at the same time.</p><p>Everyone who visited also had the chance to design a new Foodimon (the little critters in the game who provide the ingredients for the cooking) who might become a part of the game in the future, which is pretty cool, if you ask me!</p><p>The Gacha machine was also quite a big attraction and several lucky chaps leaving with prizes like t-shirts or key chains.</p><p>Yokai Kitchen is set to start pre-registration for the North American version so you can expect to see a preview for the game coming your way soon.</p><p>For all the MMORPG lovers attending gamescom, Fate of the Empress represented the perfect game to try. It's set in ancient China and it’s not your classic warfare game. This new title boasts a gorgeous art style, intriguing storylines and gameplay and a huge variety of character customization, so there’s something for everyone.</p><p>Both Yokai Kitchen and Fate of the Empress are available to download and to learn more about these and FriendTimes go visit their website www.friendtimes.net/en/.</p>Yokai Kitchen Facebook Page?https://www.facebook.com/YokaiKitchenGame/Yokai Kitchen Official Website: https://yk.wishgamer.com/
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<p>The Asphalt series has been one of the biggest names in mobile gaming for, oh, 15 years now. To celebrate the anniversary, Gameloft is set to introduce exclusive content, in-game gifts, and stunning cars for Asphalt 8: Airborne and Asphalt 9: Legends.</p><p>As a nice touch, Gameloft has also released a playable version of the game that started it all, Asphalt Urban GT, over on its official site. That one first launched for Java-based phones, the N-Gage, and the Nintendo 3DS all the way back in 2004.</p>"I certainly did. But that other horrid feeling was always there, spoiling it, back in my heart. I kept it down--sometimes I forgot it-- but sometimes it would surge up and take possession of me. I hated you because I ENVIED you--oh, I was sick with envy of you at times. You had a dear little home--and love--and happiness--and glad dreams--everything I wanted--and never had--and never could have. Oh, never could have! THAT was what stung. I wouldn't have envied you, if I had had any HOPE that life would ever be different for me. But I hadn't--I hadn't--and it didn't seem FAIR. It made me rebellious--and it hurt me--and so I hated you at times. Oh, I was so ashamed of it--I'm dying of shame now--but I couldn't conquer it.
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