<p>[UPDATE: January 2019 appointments now fully booked, sorry! It may still be possible for us to see your game – please come along to the Pocket Gamer Journalist Bar between 2pm and 5pm, on either 21 or 22 January, where we will be accepting walk-up meetings if journalists are available. Alternatively, delegates can request meetings through the Pitch & Match system – or track us down at the actual bar after hours.] If you're a game-maker yourself - and we know many of our readers are - there are a thousand reasons to come to Pocket Gamer Connects in London in January 2019.</p><p>The networking, the workshops, the panels and talks, the parties. But if you're a developer working on a game, surely one of the most valuable benefits of being at Europe's leading mobile games conference is the chance to meet the press. That's us!</p><p>"Chance"? Why yes, there is usually an element of chance involved. It can be hard to pin a journalist down, even at a venue like PGC. There'll be 2,500 industry professionals there on January 21nd and 22nd. It'll be our biggest ever professional get-together. So our expert writers, editors and reviewers will be extremely busy. </p>Show us your games<p>Fear not. We've taken some of the randomness out of it with our Journalist Bar. This fantastic concept was pioneered last year and went down a treat, so we're rolling it out again.</p><p>It's not a bar in the booze sense; think "Apple Genius Bar". It's a place to rock up and meet a member of the media. The mornings will be by appointment only, the afternoons will be for walk-ins.</p>[BOOKING FORM NOW CLOSED]<p>To avoid disappointment, please make an appointment. Then we can ensure there's a member of our lovely Pocket Gamer team there waiting for you at that time. We want to see new games, and you've got new games to show, so let's schedule it.</p><p>If you're unable to make an appointment for the Monday or Tuesday mornings, the Journalist Bar will be open in the afternoons for people to come and say hi. Please note that it will get busy so meetings are limited to 15 minutes. We can't promise any specific coverage following a meeting, but it's a great way to get your project on our radar.</p>Please note: you also need to be registered for PG Connects, an appointment is not a ticket to enter the conference and does not guarantee entry. Appointments are first come, first served so if you visit that link and there are no available slots... sorry. There will be some walk-in time at the show, with Pocket Gamer staff available on our stand as much as possible. Come by and say hi, you never know, we might have a moment to play your game. If you’re feeling especially confident, you might want to have a bash at formally showing your game to the Big Indie Pitch judges. Hey, you might even be able to contact a member of the press via the event's Pitch&Match system. But that's limited too, and if you can't schedule something, you may just have to try and collar us another time. Read more about the professional mobile games development community at our sister site PocketGamer.biz.
<p>It feels like only yesterday we were here covering the most recent Nindies Showcase, but I'm certainly not complaining.</p><p>In some areas of the world it'll be an appropriate time and in others it's pretty darn late, however we're all here for one thing: the games.</p><p>With more from Super Mario Odyssey promised, plus a look at what's coming on 3DS and Switch over the next few months, it's shaping up to be 45 minutes of class content.</p>
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<p>Updated July 4th 14:10 PM: Supercell has released another blog post regarding Clash Royale's tournaments feature. By competing with nearby players to win tournament trophies, if you climb to the top of the leaderboards you can earn huge tournament chests. You can also check out Clash Royale's Tourney Week, an opportunity to tune in, join, and watch a ton of tournaments and win big prizes.</p><p>Alongside the tournament feature, Supercell have included new cards, new arenas, new achievements and much, much more.</p><p>Update on June 28 at 11:01: Supercell has now detailed this upcoming feature in a blog post. The idea is that, once you've unlocked the tournaments, you'll be able to participate and create them with gems and they'll come in different shapes and sizes.</p><p>The cost of creating it will become the reward for winning the tournament so you'll always have an incentive to win, other than looking awesome of course.</p><p>Each tournament has its separate leaderboard and you can only compete in one tournament at any given time.</p><p>Tournaments should be available in an update soon and Supercell is holding some starting July 4th. We're also doing some here.It seems like on top of organizing tournaments in real-life, Supercell is looking at letting everyone join in on the fun of competitions by adding a new tab to the game's main menu simply called "Tournaments".</p><p>While we don't have any informations other than this image, it seems logical to think that these will be at least planned events by Supercell and should involve rewards.</p><p>It might just be what the game needs to retain its players and it should be fun to watch even if you're not participating in it as those top players can pull off some great strategies.</p><p>We'll update this article when we have more details on this but you should expect it in the game's next content update.</p>
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<p>Fantasy city builder QubeTown has just expanded its boundaries into international territory following a soft launch in select regions late last year.</p><p>Available for iOS and Android, the casual town management simulation puts a zany twist on the genre with its Minecraft-style visuals and adventure elements. Not only must players protect their cuboid residents from troll attacks, they can also lead them on dungeon runs.</p><p>QubeTown’s core gameplay involves constructing buildings, farming crops and trading with neighbouring settlements, but its fantasy themes and visuals set it apart. The game’s citizens coexist alongside dragons and will battle goblins during dungeon raids.</p><p>There are strong social elements to QubeTown too, as players can link up with other guilds, play mini-games with fellow users online and invite their friends to join the fun via Facebook integration..</p>
<p>It's James and Dann in the booth this week covering Xbox's continued efforts to infiltrate the world of mobile gaming. There's also chat about the Google Pixel 3a, a mid-price smartphone from The Big G designed to entice those put off by its bigger brother's premium price point.</p><p>New mobile releases include Jumpgrid and Daggerhood, plus Table Top Racing: World Tour - Nitro Edition on the Switch.</p>Download episode 485:<p>(right click to save-as, left click to play)</p><p> </p>
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<p>It has been announced that Persona Q: Shadow of the Labyrinth will be coming to European brick-and-mortar stores, and the eShop, on November 28th.</p><p>The standard edition of the game is being sold with 11 tarot cards as a pre-order bonus. They'll only be available at select retailers are in limited supply.</p><p>However, you can get the same tarot cards by purchasing the Wild Cards Premium Edition.</p><p>Persona Q takes characters from Persona 3 and 4 and puts them in an Etrian Odyssey-style adventure.</p><p>Teams of five venture through dungeons from a first-person view, and engaging in battles with their Persona. You'll be able to level up, fuse, and equip Sub Personas, too.</p><p>If you want more details about Persona Q then make sure to check out our hands-on preview of the game.</p>
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<p>Minecraft developer Mojang has hired Shogi Cervantes: the creator of an unofficial program that lets Minecraft: Pocket Edition users play online multiplayer.</p><p>PocketMine lets you turn your computer or Android device into a server. Then, with a little port forwarding magic on your router, players from around the world can join the same world and craft together.</p><p>A tweet from Pocket Edition dev Tomasso Chechi seems to show that Cervantes is developing official online server tech for Minecraft's iOS and Android edition.</p><p>Pocket Edition used to work with an alpha version of Realms - a Mojang-ran service for simple multiplayer Minecraft that costs £8 a month - but development for the mobile version was paused back in February 2014.</p><p>We don't know if this new server tech will be part of Realms, whether it will carry a fee, and when it will be live. (But seeing as Cervantes has only been there for a few weeks, don't expect it in 0.11).</p><p>As for PocketMine itself, Cervantes says "PocketMine's ownership is still in my hands. It's not affiliated with Mojang. I'll still be working on it!"</p><p>We'll have a full guide to using PocketMine later today.</p>Download gta 5 free download for android phone without verification MOD (Instant Fishing, Fishing Line Never Breaks) v6.0.0 (MOD, Unlocked All Pack/No Watermark)
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